FiveM Advanced Weapon Damage System | Per-Bone Damage, Recoil & In-Game Editor (Qbox/QBCore/ESX)

PC Game
рд╡рд░реНрд╖2026

ЁЯОп Blend Advanced Weapon Damage тАФ control every weapon's damage per body-bone, right from an in-game panel. No weapons.meta edits. No restarts. In this video I show the full in-game editor: switching damage modes, tuning per-bone multipliers, recoil & camera shake, distance falloff, and the built-in test dummy that shows exact damage per hit. тЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦм ЁЯЫТ Buy: https://blend.tebex.io/ ЁЯУЦ Docs: https://blendbled.gitbook.io/blend-docs ЁЯТм Support Discord: https://discord.gg/XC6JkThPzb тЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦмтЦм тЬЕ FEATURES тАв Per-bone damage тАФ 20 bones (Advanced), 6 zones (Minimal), or 1 value (Simple) тАв Different mode per weapon тАв Live in-game NUI editor with real-time preview тАв Test dummy with on-screen damage readout тАв Per-weapon recoil (vertical / horizontal / random) + camera shake тАв Distance damage falloff тАв Anti one-shot damage engine (v2.0) тАв SQL persistence (oxmysql) + Discord webhook change logs тАв Qbox / QBCore / ESX / Standalone (ACE) тАв 11 languages #FiveM #FiveMScripts #QBCore #ESX #Qbox #FiveMRP #GTARP #FiveMDevelopment

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Audrey BengaJul 3, 2026